About ray3d
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development. Features...
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
Features
- Support for openGL, direct3d and software rendering
- Zip file importing
- Support for bsp's and octree
- Local transformations
- Fully funtional camera framework
- Support for most mesh formats
- Dynamic lighting
- Support for mesh animation
- Entity management
- Per-pixel lighting/dot3 bumpmapping
Previous Versions
Here you can find the changelog of ray3d since it was posted on our website on 2015-04-27 03:00:00.
The latest version is and it was updated on 2024-04-19 23:42:44. See below the changes in each version.
ray3d version finalDump
Updated At: 2010-07-24
Changes: Several fixes and updates
ray3d version
Updated At: 2010-07-24
Disclaimer
External Download
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